Exploring 'Scenes' for Minigames
False Series Arcade » Devlog
I've been delving into & learning about 'scenes'. 🧠🔨
Which allows me (inside the game) to put the usual game (& its mechanics) to the side (for a bit), and run code for a 'scene' that doesn't interfere with the rest of the game.
Allowing me to add interesting mini-games. ♟️
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False Series Arcade
Tiny, minimalistic & experimental games & tech demos.
Status | Prototype |
Author | SigmaSuccour |
Genre | Adventure, Role Playing |
Tags | Experimental, Pixel Art, RPG Maker |
More posts
- Set-up Dev'ing on my phone22 days ago
- Visual Novel Features for Some Visual Novel 'Scenes'43 days ago
- Using Scenes to develop simple tools & software within the game46 days ago
- Starting the waiting game making53 days ago
- Bleeding & Brainstorming56 days ago
- It's a Red Alert58 days ago
- Failures along the way61 days ago
- Expanding & Expanding & Expanding... ahhhhh!62 days ago
- Portraits for the guys67 days ago
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