Structuring the release of False Spaces
False Spaces » Devlog
I've decided to release False Spaces in 4-6 parts.
&
I'm wondering how to structure the release of these parts.
Either,
1. Release each part separate, bring them together at the end.
or,
2. Keep adding parts to a single game. In the structure of how they would be in the final game.
Links to poll on social medias, in case you would like cast a silent vote instead:
Files
False Spaces (Demo).zip 1.2 GB
Feb 05, 2023
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False Spaces
The genocide is done, and everyone's dead. Now the genocidal girl is tired... and wants to go to bed.
Status | In development |
Author | SigmaSuccour |
Genre | Adventure |
Tags | Anime, Dark, eufree, Female Protagonist, Horror, Multiple Endings, pakistani, Psychological Horror, RPG Maker |
Languages | English |
Accessibility | Subtitles |
More posts
- Last minute idea for a new scene13 days ago
- Working on the Game's Page14 days ago
- Getting the game ready for release15 days ago
- Pausing updates, until release74 days ago
- Polishing, progressing slowly- but,78 days ago
- Older work, convoluted work81 days ago
- How do I link key events? With time skips between them82 days ago
- After 91 3DCG Images taken...87 days ago
- Generating songs about the game to keep myself motivated91 days ago
- An in-game music player?92 days ago
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