Figuring out a game design problem
False Spaces » Devlog
Been banging my head on the wall (figuratively), trying to solve a game design problem.
Each time I figure something out, I'm implementing it into a quick playable-thing. To see if it works. (It hasn't, yet. So I'm still at it.)
Files
False Spaces (Demo).zip 1.2 GB
Feb 05, 2023
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False Spaces
The genocide is done, and everyone's dead. Now the genocidal girl is tired... and wants to go to bed.
Status | In development |
Author | SigmaSuccour |
Genre | Adventure |
Tags | Anime, Dark, eufree, Female Protagonist, Horror, Multiple Endings, Psychological Horror, RPG Maker, Story Rich |
Languages | English |
Accessibility | Subtitles |
More posts
- Figurative angels and figurative demons?9 hours ago
- Barely functioning... (T_T)6 days ago
- Holding hands as the world ends9 days ago
- Testing the usability of generated environments 🤔11 days ago
- These may sound out of context...12 days ago
- I woke up with a fever-15 days ago
- A more interesting beach environment17 days ago
- A Younger Alisa20 days ago
- Beach Outfits for Sigma & Succour21 days ago
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