Making threats more threatening
False Series Arcade » Devlog
I felt the camera perspective was making the enemy feel 'below' and 'less threatening'.
So I adjusted that, to make enemies feel more at level.
to...
Apart from that, fixing lots of small issues that be popping up. 🔧🔨
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False Series Arcade
Tiny, minimalistic & experimental games & tech demos.
Status | Prototype |
Author | SigmaSuccour |
Genre | Adventure, Role Playing |
Tags | Experimental, Pixel Art, RPG Maker |
More posts
- Set-up Dev'ing on my phone21 days ago
- Visual Novel Features for Some Visual Novel 'Scenes'42 days ago
- Using Scenes to develop simple tools & software within the game45 days ago
- Exploring 'Scenes' for Minigames50 days ago
- Starting the waiting game making52 days ago
- Bleeding & Brainstorming55 days ago
- It's a Red Alert57 days ago
- Failures along the way60 days ago
- Expanding & Expanding & Expanding... ahhhhh!62 days ago
- Portraits for the guys66 days ago
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