Making threats more threatening
False Series Arcade » Devlog
I felt the camera perspective was making the enemy feel 'below' and 'less threatening'.
So I adjusted that, to make enemies feel more at level.
to...
Apart from that, fixing lots of small issues that be popping up. 🔧🔨
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False Series Arcade
Tiny, minimalistic & experimental games & tech demos.
Status | Prototype |
Author | SigmaSuccour |
Genre | Adventure, Role Playing |
Tags | Experimental, Pixel Art, RPG Maker |
More posts
- Visual Novel Features for Some Visual Novel 'Scenes'14 days ago
- Using Scenes to develop simple tools & software within the game17 days ago
- Exploring 'Scenes' for Minigames21 days ago
- Starting the waiting game making24 days ago
- Bleeding & Brainstorming27 days ago
- It's a Red Alert29 days ago
- Failures along the way31 days ago
- Expanding & Expanding & Expanding... ahhhhh!33 days ago
- Portraits for the guys38 days ago
- Populating the Imageboard41 days ago
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