Improving Collisions
False Series Arcade » Devlog
I worked on improving collisions. Making them take less area, simplified implementing them.
Just continuing to figure out and improve my process of creating environments. 🗺️✍️
Files
False Engine.zip 212 MB
Jun 25, 2024
Dogma & Liberty.zip 178 MB
Jul 30, 2024
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False Series Arcade
Tiny, minimalistic & experimental games & tech demos.
Status | Prototype |
Author | SigmaSuccour |
Genre | Adventure, Role Playing |
Tags | Experimental, Pixel Art, RPG Maker |
More posts
- Set-up Dev'ing on my phone22 days ago
- Visual Novel Features for Some Visual Novel 'Scenes'43 days ago
- Using Scenes to develop simple tools & software within the game47 days ago
- Exploring 'Scenes' for Minigames51 days ago
- Starting the waiting game making54 days ago
- Bleeding & Brainstorming57 days ago
- It's a Red Alert59 days ago
- Failures along the way61 days ago
- Expanding & Expanding & Expanding... ahhhhh!63 days ago
- Portraits for the guys67 days ago
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