Faster to build, faster to break
False Series Arcade » Devlog
So I recently sped-up my process of creating environments. Made it faster & easier to make changes, additions.
And... now I realize, I also made it easier & faster to corrupt all of it (I did).
Now I'm looking at the screenshots I've posted here (in my previous updates), and recovering it bit by bit. 😭
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False Series Arcade
Tiny, minimalistic & experimental games & tech demos.
Status | Prototype |
Author | SigmaSuccour |
Genre | Adventure, Role Playing |
Tags | Experimental, Pixel Art, RPG Maker |
More posts
- Set-up Dev'ing on my phone20 days ago
- Visual Novel Features for Some Visual Novel 'Scenes'41 days ago
- Using Scenes to develop simple tools & software within the game45 days ago
- Exploring 'Scenes' for Minigames49 days ago
- Starting the waiting game making52 days ago
- Bleeding & Brainstorming55 days ago
- It's a Red Alert57 days ago
- Failures along the way59 days ago
- Expanding & Expanding & Expanding... ahhhhh!61 days ago
- Portraits for the guys65 days ago
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